dune-foamgrid  2.8-git
Dune::FoamGridEntity< 0, 2, GridImp > Member List

This is the complete list of members for Dune::FoamGridEntity< 0, 2, GridImp >, including all inherited members.

count() constDune::FoamGridEntity< 0, 2, GridImp >inline
count(unsigned int codim) constDune::FoamGridEntity< 0, 2, GridImp >inline
Entity typedefDune::FoamGridEntity< 0, 2, GridImp >
EntitySeed typedefDune::FoamGridEntity< 0, 2, GridImp >
equals(const Dune::FoamGridEntity< 0, dimgrid, GridImp > &other) constDune::FoamGridEntity< 0, 2, GridImp >inline
father() constDune::FoamGridEntity< 0, 2, GridImp >inline
FoamGridEntity(const FoamGridEntityImp< dimgrid, dimgrid, dimworld, ctype > *hostEntity)Dune::FoamGridEntity< 0, 2, GridImp >inlineexplicit
FoamGridEntity(const FoamGridEntity &original)Dune::FoamGridEntity< 0, 2, GridImp >inline
FoamGridEntity()Dune::FoamGridEntity< 0, 2, GridImp >inline
Geometry typedefDune::FoamGridEntity< 0, 2, GridImp >
geometry() constDune::FoamGridEntity< 0, 2, GridImp >inline
geometryInFather() constDune::FoamGridEntity< 0, 2, GridImp >inline
hasFather() constDune::FoamGridEntity< 0, 2, GridImp >inline
hbegin(int maxLevel) constDune::FoamGridEntity< 0, 2, GridImp >inline
hend(int maxLevel) constDune::FoamGridEntity< 0, 2, GridImp >inline
HierarchicIterator typedefDune::FoamGridEntity< 0, 2, GridImp >
ileafbegin() constDune::FoamGridEntity< 0, 2, GridImp >inline
ileafend() constDune::FoamGridEntity< 0, 2, GridImp >inline
ilevelbegin() constDune::FoamGridEntity< 0, 2, GridImp >inline
ilevelend() constDune::FoamGridEntity< 0, 2, GridImp >inline
isLeaf() constDune::FoamGridEntity< 0, 2, GridImp >inline
isNew() constDune::FoamGridEntity< 0, 2, GridImp >inline
LeafIntersectionIterator typedefDune::FoamGridEntity< 0, 2, GridImp >
level() constDune::FoamGridEntity< 0, 2, GridImp >inline
LevelIntersectionIterator typedefDune::FoamGridEntity< 0, 2, GridImp >
LocalGeometry typedefDune::FoamGridEntity< 0, 2, GridImp >
mightVanish() constDune::FoamGridEntity< 0, 2, GridImp >inline
operator=(const FoamGridEntity &original)Dune::FoamGridEntity< 0, 2, GridImp >inline
partitionType() constDune::FoamGridEntity< 0, 2, GridImp >inline
seed() constDune::FoamGridEntity< 0, 2, GridImp >inline
setToTarget(const FoamGridEntityImp< dimgrid, dimgrid, dimworld, ctype > *target)Dune::FoamGridEntity< 0, 2, GridImp >inline
subEntities(unsigned int codim) constDune::FoamGridEntity< 0, 2, GridImp >inline
subEntity(int i) constDune::FoamGridEntity< 0, 2, GridImp >inline
subEntity(int i) constDune::FoamGridEntity< 0, 2, GridImp >inline
subEntity(int i) constDune::FoamGridEntity< 0, 2, GridImp >inline
subId(int i, unsigned int codim) constDune::FoamGridEntity< 0, 2, GridImp >inline
target_Dune::FoamGridEntity< 0, 2, GridImp >
type() constDune::FoamGridEntity< 0, 2, GridImp >inline