▼NDune | |
▼NCapabilities | |
ChasEntity< FoamGrid< dimgrid, dimworld, ctype >, codim > | True if the grid implements entities of a given codim |
CisLevelwiseConforming< FoamGrid< dimgrid, dimworld, ctype > > | |
CisLeafwiseConforming< FoamGrid< dimgrid, dimworld, ctype > > | |
▼Ndgf | |
CFoamGridParameterBlock | |
CDGFGridInfo< FoamGrid< dim, dimworld, ctype > > | |
CDGFGridFactory< FoamGrid< dim, dimworld, ctype > > | |
CFoamGridEntityImp< 1, 2, dimworld, ctype > | Edge specialization of FoamGridEntityImp. Edges only exist for dimgrid == 2 |
CFoamGridEntityImp< dimgrid, dimgrid, dimworld, ctype > | Element specialization of FoamGridEntityImp. Element is a grid entity of topological codimension 0 and dimension dimgrid |
CFoamGridEntityImp< 1, 1, dimworld, ctype > | Element specialization of FoamGridEntityImp for 1d grids. Element is a grid entity of topological codimension 0 and dimension dimgrid |
CFoamGridEntityImp< 2, 2, dimworld, ctype > | Element specialization of FoamGridEntityImp for 2d grids. Element is a grid entity of topological codimension 0 and dimension dimgrid |
CFoamGridEntity | The implementation of entities in a FoamGrid |
CFoamGridEntityPointer | |
CFoamGridLevelIterator | Iterator over all entities of a given codimension and level of a grid |
CFoamGridLevelIntersectionIterator | |
CFoamGridLeafIntersectionIterator | Iterator over all element neighborsMesh entities of codimension 0 ("elements") allow to visit all neighbors, where a neighbor is an entity of codimension 0 which has a common entity of codimension 1 These neighbors are accessed via a IntersectionIterator. This allows the implement non-matching meshes. The number of neighbors may be different from the number of corners of an element! |
CFoamGridHierarchicIterator | Iterator over the descendants of an entity.Mesh entities of codimension 0 ("elements") allow to visit all entities of codimension 0 obtained through nested, hierarchic refinement of the entity. Iteration over this set of entities is provided by the HierarchicIterator, starting from a given entity |
▼CFoamGridEntity< 0, 2, GridImp > | Specialization for codim-0-entities, i.e., elements for dimgrid==2 |
CCodim | |
▼CFoamGridEntity< 0, 1, GridImp > | |
CCodim | |
CFoamGridEntitySeed | The EntitySeed class provides the minmal information needed to restore an Entity using the grid |
CGridFactoryBase | Specialization of the generic GridFactory for FoamGrid<dimgrid, dimworld> |
CGridFactory< FoamGrid< dimgrid, dimworld, ct > > | |
CGridFactory< FoamGrid< 1, dimworld, ct > > | Specialization of GridFactoryBase for 1D-FoamGrid<1, dimworld> |
CGridFactory< FoamGrid< 2, dimworld, ct > > | Specialization of GridFactoryBase for 2D-FoamGrid<2, dimworld> |
CFoamGridGeometry | |
CFoamGridLevelIndexSet | |
CFoamGridLeafIndexSet | |
CFoamGridIdSet | |
CFoamGridLevelIntersection | |
CFoamGridLeafIntersection | Iterator over all element neighborsMesh entities of codimension 0 ("elements") allow to visit all neighbors, where a neighbor is an entity of codimension 0 which has a common entity of codimension 1 These neighbors are accessed via a IntersectionIterator. This allows the implement non-matching meshes. The number of neighbors may be different from the number of an element! |
CFoamGridIntersection | Base class of all intersections within FoamGrid |
CFoamGridLeafIterator | Iterator over all entities of a given codimension and level of a grid |
CFoamGridNullIteratorFactory | |
CFoamGridEntityBase | Base class for FoamGrid entity implementation classes |
CFoamGridEntityImp | The actual entity implementation |
CFoamGridEntityImp< 0, dimgrid, dimworld, ctype > | Vertex specialization of FoamGridEntityImp |
CFoamGrid | An implementation of the Dune grid interface: a 1- or 2-dimensional simplicial grid in an n-dimensional world |
CFoamGridFamily | Encapsulates loads of types exported by FoamGrid |